ping6(8) - NetBSD Manual Pages

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PING6(8)                NetBSD System Manager's Manual                PING6(8)

ping6 -- send ICMPv6 ECHO_REQUEST packets to network hosts
ping6 [-dfHmnNoqtvwW] [-a addrtype] [-b bufsiz] [-c count] [-g gateway] [-h hoplimit] [-I interface] [-i wait] [-l preload] [-P policy] [-p pattern] [-S sourceaddr] [-s packetsize] [-X deadline] [-x maxwait] host
ping6 uses the ICMPv6 protocol's mandatory ICMP6_ECHO_REQUEST datagram to elicit an ICMP6_ECHO_REPLY from a host or gateway. ICMP6_ECHO_REQUEST datagrams (``pings'') have an IPv6 header, and ICMPv6 header formatted as documented in RFC 2463. The options are as follows: -a addrtype Generate ICMPv6 Node Information Node Addresses query, rather than echo-request. addrtype must be a string constructed of the following characters. a requests unicast addresses from all of the responder's interfaces. If the character is omitted, only those addresses which belong to the interface which has the responder's address are requests. c requests responder's IPv4-compatible and IPv4-mapped addresses. g requests responder's global-scope addresses. s requests responder's site-local addresses. l requests responder's link-local addresses. A requests responder's anycast addresses. Without this character, the responder will return unicast addresses only. With this character, the responder will return anycast addresses only. Note that the specification does not specify how to get responder's anycast addresses. This is an experimental option. -b bufsiz Set socket buffer size. -c count Stop after sending (and receiving) count ECHO_RESPONSE packets. -d Set the SO_DEBUG option on the socket being used. -f Flood ping. Outputs packets as fast as they come back or one hundred times per second, whichever is more. For every ECHO_REQUEST sent a period ``.'' is printed, while for every ECHO_REPLY received a backspace is printed. This provides a rapid display of how many packets are being dropped. Only the super-user may use this option. This can be very hard on a net- work and should be used with caution. -g gateway Specifies to use gateway as the next hop to the destination. The gateway must be a neighbor of the sending node. -H Specifies to try reverse-lookup of IPv6 addresses. The ping6 command does not try reverse-lookup unless the option is speci- fied. -h hoplimit Set the IPv6 hoplimit. -I interface Source packets with the given interface address. This flag applies if the ping destination is a multicast address, or link- local/site-local unicast address. -i wait Wait wait seconds between sending each packet. The default is to wait for one second between each packet. This option is incom- patible with the -f option. -l preload If preload is specified, ping6 sends that many packets as fast as possible before falling into its normal mode of behavior. Only the super-user may use this option. -m By default, ping6 asks the kernel to fragment packets to fit into the minimum IPv6 MTU. -m will suppress the behavior in the fol- lowing two levels: when the option is specified once, the behav- ior will be disabled for unicast packets. When the option is specified more than once, it will be disabled for both unicast and multicast packets. -N Probe node information multicast group (ff02::2:xxxx:xxxx). host must be string hostname of the target (must not be a numeric IPv6 address). Node information multicast group will be computed based on given host, and will be used as the final destination. Since node information multicast group is a link-local multicast group, outgoing interface needs to be specified by -I option. -n Numeric output only. No attempt will be made to lookup symbolic names from addresses in the reply. -o Exit successfully after receiving one reply packet. -P policy policy specifies IPsec policy to be used for the probe. -p pattern You may specify up to 16 ``pad'' bytes to fill out the packet you send. This is useful for diagnosing data-dependent problems in a network. For example, ``-p ff'' will cause the sent packet to be filled with all ones. Note that for IPv6 there is no fill space by default so it is necessary to also use the -s option to expand the packet. -q Quiet output. Nothing is displayed except the summary lines at startup time and when finished. -S sourceaddr Specifies the source address of request packets. The source address must be one of the unicast addresses of the sending node, and must be numeric. -s packetsize Specifies the number of data bytes to be sent. The default is 56, which translates into 64 ICMP data bytes when combined with the 8 bytes of ICMP header data. You may need to specify -b as well to extend socket buffer size. -t Generate ICMPv6 Node Information supported query types query, rather than echo-request. -s has no effect if -t is specified. -v Verbose output. ICMP packets other than ECHO_RESPONSE that are received are listed. -W Same as -w, but with old packet format based on 03 draft. This option is present for backward compatibility. -s has no effect if -w is specified. -w Generate ICMPv6 Node Information DNS Name query, rather than echo-request. -s has no effect if -w is specified. -X deadline Specify a timeout, in seconds, before ping exits regardless of how many packets have been received. host IPv6 address of the final destination node. -x maxwait Time in milliseconds to wait for a reply for each packet sent. When using ping6 for fault isolation, it should first be run on the local host, to verify that the local network interface is up and running. Then, hosts and gateways further and further away should be ``pinged''. Round-trip times and packet loss statistics are computed. If duplicate packets are received, they are not included in the packet loss calcula- tion, although the round trip time of these packets is used in calculat- ing the round-trip time statistics. When the specified number of packets have been sent (and received) or if the program is terminated with a SIGINT, a brief summary is displayed, showing the number of packets sent and received, and the minimum, maximum, mean, and standard deviation of the round-trip times. This program is intended for use in network testing, measurement and man- agement. Because of the load it can impose on the network, it is unwise to use ping6 during normal operations or from automated scripts.
ping6 will report duplicate and damaged packets. Duplicate packets should never occur when pinging a unicast address, and seem to be caused by inappropriate link-level retransmissions. Duplicates may occur in many situations and are rarely (if ever) a good sign, although the pres- ence of low levels of duplicates may not always be cause for alarm. Duplicates are expected when pinging a multicast address, since they are not really duplicates but replies from different hosts to the same request. Damaged packets are obviously serious cause for alarm and often indicate broken hardware somewhere in the ping6 packet's path (in the network or in the hosts).
The (inter)network layer should never treat packets differently depending on the data contained in the data portion. Unfortunately, data-dependent problems have been known to sneak into networks and remain undetected for long periods of time. In many cases the particular pattern that will have problems is something that does not have sufficient ``transitions'', such as all ones or all zeros, or a pattern right at the edge, such as almost all zeros. It is not necessarily enough to specify a data pattern of all zeros (for example) on the command line because the pattern that is of interest is at the data link level, and the relationship between what you type and what the controllers transmit can be complicated. This means that if you have a data-dependent problem you will probably have to do a lot of testing to find it. If you are lucky, you may manage to find a file that either cannot be sent across your network or that takes much longer to transfer than other similar length files. You can then examine this file for repeated patterns that you can test using the -p option of ping6.
ping6 exits with 0 on success (the host is alive), and non-zero if the arguments are incorrect or the host is not responding.
Normally, ping6 works just like ping(8) would work; the following will send ICMPv6 echo request to ping6 -n The following will probe hostnames for all nodes on the network link attached to wi0 interface. The address ff02::1 is named the link-local all-node multicast address, and the packet would reach every node on the network link. ping6 -w ff02::1%wi0 The following will probe addresses assigned to the destination node, ping6 -a agl
netstat(1), icmp6(4), inet6(4), ip6(4), ifconfig(8), ping(8), routed(8), traceroute(8), traceroute6(8) A. Conta and S. Deering, Internet Control Message Protocol (ICMPv6) for the Internet Protocol Version 6 (IPv6) Specification, RFC 2463, December 1998. Matt Crawford, IPv6 Node Information Queries, draft-ietf-ipngwg-icmp- name-lookups-09.txt, May 2002, work in progress material.
The ping(8) command appeared in 4.3BSD. The ping6 command with IPv6 sup- port first appeared in the WIDE Hydrangea IPv6 protocol stack kit.
ping6 is intentionally separate from ping(8). NetBSD 10.99 June 7, 2021 NetBSD 10.99
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