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ROGUE(6) NetBSD Games Manual ROGUE(6)
Powered by man-cgi (2021-06-01).
Maintained for NetBSD
by Kimmo Suominen.
Based on man-cgi by Panagiotis Christias.
rogue -- exploring The Dungeons of Doom
rogue [-s] [save_file]
rogue is a computer fantasy game with a new twist. It is CRT oriented
and the object of the game is to survive the attacks of various monsters
and get a lot of gold, rather than the puzzle solving orientation of most
computer fantasy games.
To get started you really only need to know two commands. The command ?
will give you a list of the available commands and the command / will
identify the things you see on the screen.
To win the game (as opposed to merely playing to beat other people's high
scores) you must locate the Amulet of Yendor which is somewhere below the
20th level of the dungeon and get it out. Nobody has achieved this yet
and if somebody does, they will probably go down in history as a hero
When the game ends, either by your death, when you quit, or if you (by
some miracle) manage to win, rogue will give you a list of the top-ten
scorers. The scoring is based entirely upon how much gold you get.
There is a 10% penalty for getting yourself killed.
If save_file is specified, rogue will be restored from the specified
saved game file.
The -s option will print out the list of scores.
For more detailed directions, read the document A Guide to the Dungeons
/var/games/rogue.scores Score file
~/rogue.save Default save file
Michael C. Toy and Kenneth C. R. C. Arnold, A guide to the Dungeons of
Michael C. Toy
Kenneth C. R. C. Arnold
Probably infinite, although none are known. However, that Ice Monsters
sometimes transfix you permanently is not a bug. It's a feature.
NetBSD 4.0 May 31, 1993 NetBSD 4.0